Dragon Shelter repair the house at town: Walkthrough - Guide

Dragon Shelter repair the house at town: Walkthrough

Learn how to repair the bed, complete the town requests, fix Wilhelm’s cart, and progress through the Dragon Shelter prologue.

2026-09-25
Dragon Shelter Wiki Team
Quick Guide
  • Dragon Shelter repair the house at town begins with fixing the broken bed at Grandpa’s house.
  • Gather tools from the bedroom chest before cutting trees or collecting materials.
  • Town requests unlock the shovel, blacksmith services, seeds, and the kitchen foundation.
  • Repair Wilhelm’s cart by collecting four logs and returning them to the Carpenter.
  • Prologue progress continues through cooking, taming the Water Dragon, and helping the town residents.

Dragon Shelter Repair the House at Town: What to Fix First

Dragon Shelter repair the house at town is best understood as an early-prologue progression route rather than a single house-repair quest. When you arrive at Grandpa’s property, the house is untidy, Grandpa is missing, and the bed is broken. Repairing that bed is the first required restoration task because it lets you sleep, recover energy, and advance to the next day.

The town itself has several repair-related objectives. The most important is Wilhelm’s broken cart, which requires four logs. You also clear debris near the town, restore access to crafting materials, and gradually improve the settlement by helping the Mayor, Merchant, Blacksmith, Carpenter, and Gardener.

Dragon Shelter: Prologue Walkthrough provides the route used for this guide, including the first house repair, town requests, kitchen setup, and Water Dragon progression.

LocationFirst objectiveRequired resourceResult
Grandpa’s houseRepair the bedWood from nearby treesSleep and restore energy
Town centerSpeak with Mayor AugustineNo item requiredUnlocks resident requests
Wilhelm’s workshopRepair the cartFour logsAdvances the Carpenter request
Leah’s garden areaPlant wheatFour seeds, four beds, waterCompletes the Gardener request
Kitchen sitePlace the foundationCleared space and FoundationUnlocks cooking
Route Tip

Do not spend the first day wandering around town without tools. Open the chest inside the house and take the rusty axe and hammer before collecting materials.

House Repair

  • First priority: Fix the broken bed.
  • Collect the rusty axe and hammer from the chest.
  • Use nearby trees to obtain wood.

Town Restoration

  • Speak with Mayor Augustine first.
  • Meet all four listed residents.
  • Complete their requests in a practical order.

Progression Unlocks

  • Buy a shovel from Rufus.
  • Access blacksmith services from Hugh.
  • Receive seeds and cooking materials through town quests.

Step-by-Step House and Town Repair Route

Follow these steps to move from the broken bed to the town’s first restoration objectives. The route reduces unnecessary travel and keeps your energy focused on tasks that unlock new systems.

1

Search the Bedroom Chest

Enter Grandpa’s house and inspect the chest in the bedroom. Take the rusty axe and hammer. These tools are needed to collect wood and begin repairing the sleeping area. The chest also provides a convenient way to manage your early inventory; holding Shift while clicking an item transfers it quickly.

2

Collect Wood Near the House

Leave the house and use the axe on one of the cherry blossom trees. Collect the wood, then return indoors. Avoid cutting every available tree on the first trip because energy is limited and you still need to travel to town.

3

Repair the Broken Bed

Interact with the bed after collecting enough wood. Once repaired, the bed becomes your main recovery point. Sleep when your energy is low or when the day is approaching 10 PM, especially before starting a longer town objective.

4

Reach Town and Find the Mayor

Follow the path used during the opening sequence. You do not have a map yet, so returning along the opening route is the clearest way to reach town. Mayor Augustine is located toward the left side of town.

5

Accept the Four Resident Requests

Speak with the Mayor, Blacksmith Hugh, Carpenter Wilhelm, Merchant Rufus, and Gardener Leah. Their requests form the main repair chain and unlock the shovel, crafting access, farming, and kitchen progression.

TaskActionMaterial or toolCompletion signal
Bed repairCollect wood and interact with the bedRusty axe, woodThe bed becomes usable
Mayor meetingAsk about the bubbling pondNoneTown requests become available
Rufus requestSell five berries, then buy a shovelFive berries, 25 coinsShovel purchased
Hugh requestBring sticks and logsSix sticks, four logsBlacksmith services unlock
Leah requestPlant and water wheatShovel, four wheat seedsWheat can be harvested
Wilhelm requestRepair the cartFour logsCarpenter request advances
Energy and Time Warning

Every action consumes energy, and the early game has limited recovery options. If the time passes 10 PM, return home, sleep, and continue the remaining requests the next day.

How to Complete Every Town Request

The town requests are easier when handled in an order that matches your available tools. Rufus’s request should usually come first because purchasing the shovel allows you to complete Leah’s planting task. Hugh and Wilhelm both depend on wood, so gathering logs efficiently can advance multiple objectives at once.

Merchant Rufus: Sell Berries and Buy the Shovel

Return to Grandpa’s house and collect five berries from the garden. Bring them to Rufus and sell them. Use the coins to purchase the shovel for 25 coins. Speak with Rufus again after buying it to close the request.

The shovel is an important progression tool. It creates garden beds for wheat and later supports the Water Dragon flower objective.

Blacksmith Hugh: Gather Sticks and Logs

Hugh asks for six sticks and four logs. Use the axe around the house to cut trees and small branches. Bring the required materials back to Hugh. Completing this request allows the Blacksmith to craft items, which becomes useful when you need improved tools later in the prologue.

Gardener Leah: Grow Wheat

Leah gives you four wheat seeds. Near the house, use the shovel to dig four garden beds. Select the seeds, place one in each bed, and water them. Wheat takes two days to grow, so water the beds each day and monitor your energy. When sparkles appear over the mature plants, harvest the wheat and return to Leah.

Carpenter Wilhelm: Repair the Cart

Wilhelm’s cart requires four logs. Collect the logs with the axe and deliver them to the Carpenter. After the cart is repaired, later conversations with Wilhelm lead to the kitchen Foundation and additional town restoration tasks.

ResidentRequestBest preparationFollow-up
RufusSell five berries and buy a shovelGather berries at homePlanting becomes available
HughDeliver six sticks and four logsCut branches and treesBlacksmith can craft items
LeahGrow four wheat plantsBuy shovel, plant seeds, water dailyHarvest wheat and report back
WilhelmRepair the cart with four logsGather logs during Hugh’s taskUnlocks kitchen progression
Efficient Gathering

Collect logs for Hugh and Wilhelm during the same wood-gathering trip. This saves energy and makes the town repair chain move faster without requiring extra travel.

Town Repair Objectives:

  • Take the rusty axe and hammer from the bedroom chest
  • Repair the broken bed at Grandpa’s house
  • Sell five berries to Rufus and buy the shovel for 25 coins
  • Deliver six sticks and four logs to Hugh
  • Repair Wilhelm’s cart with four logs

Kitchen Restoration and Cooking Progression

After helping the initial town residents, speak with Mayor Augustine again. He directs you back to Wilhelm, who lends you a cooking set. Wilhelm provides a Foundation, which is used to establish the kitchen area near the house. Clear the required space before placing it.

The kitchen is not just a decorative restoration. It becomes the main preparation station for bread, jam, and dragon-related food. Cooking also connects the town repair storyline to the Water Dragon encounter.

Cooking stageMain ingredients or toolsActionProgress result
Kitchen foundationFoundation, cleared spacePlace the Foundation near homeKitchen becomes available
Bread preparationLogs and wheatGrind wheat, add water, bake with fireBread for Mayor Augustine
Jar recoveryLogs and cleared debrisHelp Wilhelm recover glass jarsJam ingredients become available
Jam preparationBerries, sugar, water, jarCrush berries, cook mixture, fill jarRequired for the dragon sequence
Dragon assistanceKitchen materials and Water DragonLet the dragon help with cookingImproves the settlement storyline

Preparing Bread for the Mayor

Place logs and wheat in the kitchen chests. Take the wheat to the grinder, add water to the flour, and work the mixture on the table. Put the prepared dough into the bakery. Add a log as fuel, use the matches, and wait for the baking timer to finish.

Remove the bread when it is ready, place it on the table, and take it from storage before returning to town. Delivering the bread advances the Mayor’s request and directs you toward the Merchant’s jam objective.

Recovering the Glass Jars

The Carpenter needs help finding glass jars. First, clear the large debris collection south of town by breaking the rocks with the pickaxe. Cut down the nearby tree and bring four logs to Wilhelm. After this conversation, the required jam items are placed in a nearby chest.

Take the contents from the chest, return home, and sleep if necessary. The next day, place the ingredients in the kitchen and follow the cooking order shown on the board.

Making Jam

Crush a berry to produce juice. Place the crushed berries, sugar, and water into the cauldron. Put wood beneath the stove and light it. When the mixture finishes cooking, place the jam into a jar.

This process is repeated during the Water Dragon sequence, so learning the kitchen controls early makes the next stage smoother.

Kitchen Tip

Keep track of logs before starting a recipe. Fuel is part of the cooking process, and running out of wood can delay both the Mayor’s bread and the Merchant’s jam request.

Water Dragon Follow-Up After the Repairs

After preparing jam, a dragon appears near the kitchen. Pet it and follow it toward the pond near the house. The bubbling pond contains the Water Dragon that was mentioned during the early conversation with Mayor Augustine.

Give the dragon berries, then prepare jam again to continue the taming sequence. Equip the flute when prompted and use it to build the relationship with the dragon. Once the dragon joins the settlement routine, it can assist with specific tasks.

Water Dragon stageRequired actionPurpose
Find the dragonFollow it from the kitchen to the pondBegins the encounter
Initial feedingGive it berriesEstablishes the first interaction
Taming foodCook another batch of jamAdvances the relationship
Flute interactionEquip the flute and interactTames the dragon
Town demonstrationShow the dragon to residentsUnlocks additional requests
Water taskCommand it to fill the barrelCompletes Hugh’s dragon-related objective
Happiness taskPet and feed it preferred foodMaintains its joy
Trampoline taskGather ten logs, ten branches, two copper oresGives the dragon a joy activity

After meeting the dragon, show it to the Blacksmith. Hugh asks you to command it to fill a barrel with water. Equip the flute, then interact with the barrel to issue the command.

Next, show the dragon to Rufus. He asks you to keep it happy and fed. Select the dragon portrait in the upper-left area to check its preferences, prepare the appropriate food in the kitchen, and feed it.

Wilhelm later offers to make a trampoline. Gather ten logs, ten branches, and two copper ores. Copper ore can be found near the house and requires a suitable pickaxe. Place the finished trampoline near home so the dragon can use it to restore its joy.

Leah then gives you water flower seeds. Dig a garden bed, plant four seeds, and command the dragon to water them. Wait two days for the flowers to bloom. Feed one flower to the dragon and show the remaining flowers to Leah.

Dragon Progression Tip

Use the dragon’s portrait to check its preferred food before cooking. This avoids wasting ingredients and helps maintain the dragon’s joy during the town demonstrations.

The prologue concludes after you show the flowers to Leah and speak with Mayor Augustine. Afterward, continue checking resident orders and event dates. The inhabitants’ calendar can be accessed through the dragon image, and future progression introduces additional dragon types with different capabilities.

Q: What does “repair the house” mean in Dragon Shelter?

The first house-related repair is the broken bed inside Grandpa’s house. The town also includes restoration tasks such as repairing Wilhelm’s cart and clearing debris near the settlement.

Q: How do I repair the bed at the beginning of Dragon Shelter?

Take the rusty axe and hammer from the bedroom chest, collect wood by cutting a nearby cherry blossom tree, then return to the house and interact with the broken bed.

Q: Where can I get the shovel for the town quests?

Collect five berries from the garden at Grandpa’s house, sell them to Merchant Rufus, and use the 25 coins to purchase the shovel.

Q: How do I repair Wilhelm’s cart?

Gather four logs with the axe and bring them to Carpenter Wilhelm. Completing his request advances the settlement restoration chain and leads toward the kitchen Foundation.